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FromSoftware have been making 'souls-like' games for well over a decade at this point and have cemented themselves as one of the figureheads of the gaming industry. 

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All I can think now is - what's next? Join me as I chat through everything I would like to see in the future of FromSoftware.

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During early development, Destiny was slated to be a Bungie's return to the fantasy genre after two successful sci fi FPS series. 

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In this article we explore what could have been, from the environments the creatures that inhabit them.

Bungie have knocked it out of the park with their reveal of the new Marathon game. What the actual game will be like remains to be seen, but they have shown a lot of concept art. 

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In this article I compare the art style of the new game to the original Marathon trilogy from almost 30 years ago. 

Marathon Artwork - Craig Mullins

The Halo series has a fantastic array of alien species, flora and fauna. At the time of writing, the series is over 20 years old with over 12 games released...

Explore the highs and lows of one of the most recognisable foes in gaming. 

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(Part 1 of 3)

Halo CE Elite Minor

After the success of the original trilogy, Halo entered a transition stage where the franchise was moved from Bungie to Microsoft. 

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In this article we delve into the limbo of elite designs, from Halo Reach to the cancelled Halo movie. 

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(Part 2 of 3)

Halo Reach Elite Minor

2012 denoted the start of the 343 Industries era of Halo, with the designs of many characters seeing significant changes. 

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In this final article we examine the 343 elite designs in detail from the art style reboot in Halo 4, followed by the gradual return to the Bungie style elites.

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(Part 3 of 3)

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